| Sce.PlayStation.Core | Features that are the basics of game programs |
| Sce.PlayStation.Core.Audio | Audio features |
| Sce.PlayStation.Core.Device | |
| Sce.PlayStation.Core.Environment | Features handling, for example, the obtainment of the application's runtime environment |
| Sce.PlayStation.Core.Graphics | Graphics features |
| Sce.PlayStation.Core.Imaging | Image processing-related features |
| Sce.PlayStation.Core.Input | Features handling input devices |
| Sce.PlayStation.Core.Services | Services feature |
| Sce.PlayStation.HighLevel.GameEngine2D | |
| Sce.PlayStation.HighLevel.GameEngine2D.Base | |
| Sce.PlayStation.HighLevel.Model | Basic model display feature |
| Sce.PlayStation.HighLevel.Physics2D | |
| Sce.PlayStation.HighLevel.UI | Features handling on-screen user interfaces |