Basic model display feature. More...
Classes | |
| class | BasicModel |
| Class representing a model. More... | |
| class | BasicBone |
| Class representing a model bone. More... | |
| class | BasicPart |
| Class representing a model part. More... | |
| class | BasicMesh |
| Class representing a model mesh. More... | |
| class | BasicArrays |
| Class representing a model vertex array. More... | |
| class | BasicMaterial |
| Class representing a model material. More... | |
| class | BasicLayer |
| Class representing a model layer. More... | |
| class | BasicTexture |
| Class representing a model texture. More... | |
| class | BasicMotion |
| Class representing a model motion. More... | |
| class | BasicFCurve |
| Class representing a model function curve. More... | |
| class | BasicProgram |
| Class representing a basic program. More... | |
| class | BasicParameters |
| Class representing basic program parameters. More... | |
| class | BasicProgramContainer |
| Class representing a program container. More... | |
| class | BasicTextureContainer |
| Class representing a texture container. More... | |
Enumerations | |
| enum | BasicMotionRepeatMode { Hold, Cycle } |
Motion repeat mode. More... | |
| enum | BasicFCurveInterpType { Constant, Linear, Hermite, Cubic, Slerp } |
Animation interpolation type. More... | |
| enum | BasicFCurveTargetType { None, Bone, Material, Texture } |
Animation target type. More... | |
| enum | BasicFCurveChannelType { None, Visibility, Translation, Rotation, Scaling, Diffuse, Specular, Emission, Ambient, Opacity, Shininess, UVTranslation, UVScaling } |
Animation channel type. More... | |
| enum | BasicEnableMode { Lighting = 0x00000001, Fog = 0x00000002 } |
Shader feature to enable or disable. More... | |
Basic model display feature.
| enum BasicEnableMode |
Animation channel type.