Class representing a model bone. More...
Public Member Functions | |
BasicBone () | |
Creates a bone. | |
Public Attributes | |
string | Name |
Bone name. | |
Vector4 | BoundingSphere |
Bounding sphere. | |
int | ParentBone |
Parent bone number. | |
int | Visibility |
Visibility. | |
int[] | DrawParts |
Render part number. | |
int[] | BlendBones |
Skinning effect bone number. | |
Matrix4[] | BlendOffsets |
Skinning offset matrix. | |
Vector3 | Pivot |
Pivot position. | |
Vector3 | Translation |
Translation. | |
Quaternion | Rotation |
Rotation amount. | |
Vector3 | Scaling |
Scaling. | |
Matrix4 | WorldMatrix |
World matrix. |
Class representing a model bone.