Features handling, for example, the obtainment of the application's runtime environment. More...
Classes | |
class | Clipboard |
Class for accessing the clipboard. More... | |
interface | ICommonDialog |
Interface common to the Common Dialog. More... | |
class | TextInputDialog |
Text input dialog. More... | |
class | PersistentMemory |
Class providing persistent memory area. More... | |
class | Shell |
Class for calling system features. More... | |
class | RestoredEventArgs |
Data passed to the recovery event from the minimized state. More... | |
class | MinimizedEventArgs |
Data passed from a minimized event. More... | |
class | SystemEvents |
Class to receive events from the system. More... | |
class | SystemParameters |
Class to receive system parameters. More... | |
Enumerations | |
enum | CommonDialogState { None = 0, Running = 1, Finished = 2 } |
Common Dialog state. More... | |
enum | CommonDialogResult { OK = 0, Canceled = 1, Aborted = 2, Error = 3 } |
Operational result of the Common Dialog. More... | |
enum | TextInputMode { Normal, BasicLatin, Password } |
Text input operational mode. More... | |
enum | GamePadButtonMeaning { CrossIsEnter, CircleIsEnter } |
Meanings of the circle and cross buttons. More... | |
enum | YesNoLayout { YesIsLeft, YesIsRight } |
Yes and No positions of the message dialog. More... |
Features handling, for example, the obtainment of the application's runtime environment.
enum CommonDialogResult |
enum CommonDialogState |
enum GamePadButtonMeaning |
enum TextInputMode |
enum YesNoLayout |