Here is a list of all documented class members with links to the class documentation for each member:
- c -
- CalcArea()
: ConvexPoly2
- CalcBounds()
: Camera2D
, ICamera
, ConvexPoly2
, Camera3D
- CalcCenter()
: ConvexPoly2
- CalcSizeInPixels()
: SpriteUV
, SpriteTile
, RawSpriteTileList
, SpriteBase
- CalcWorldTransformInverse()
: Node
- CallFunc()
: CallFunc
- Camera
: Node
, Camera
- Camera2D()
: Camera2D
, Node
- Camera3D
: Node
, Camera3D
- CameraImportDialog()
: CameraImportDialog
- CameraSize()
: CameraSize
- CameraState
: Camera
- CancelHide
: DialogEventArgs
- CancelKeyEvents()
: UISystem
- Capacity
: MatrixStack
- Caps
: GraphicsContext
- Ceiling()
: FMath
- Center
: TRS.Local
, Camera2D
, Camera3D
, Bounds2
, Sphere2
, TRS
- CenteredSquare()
: Bounds2
- Centering()
: TRS
- CenterSprite()
: SpriteBase
- ChangedReason
: PressStateChangedEventArgs
- ChannelOption
: BasicFCurve
- ChannelType
: BasicFCurve
- CharPixelHeight
: FontMap
- CharSet
: FontMap
- CharSizef
: EmbeddedDebugFontData
- CharSizei
: EmbeddedDebugFontData
- CharWorldHeight
: Label
- CheckBox()
: CheckBox
- Checked
: CheckBox
- CheckedChanged
: CheckBox
- CheckEvents()
: SystemEvents
- CheckForcePicking()
: PhysicsScene
- CheckOutOfBound()
: PhysicsScene
- CheckPicking()
: PhysicsScene
- Children
: ContainerWidget
, LiveScrollPanel
, ScrollPanel
, UIElement
, Widget
, Node
- Circle
: Input2.GamePadData
- Clamp()
: Vector4
, Vector3
, Vector2
, Vector2i
, Vector3i
, FMath
, Vector4
- ClampIndex()
: Vector2i
, Vector3i
- Cleanup()
: Node
- Clear()
: GraphicsContext
, ListSectionCollection
, PopupListItemCollection
, PhysicsBody
- ClearCache()
: UIFont
- Clip
: Panel
, Widget
- CloneTexture()
: ImageAsset
- Close()
: Camera
, NetworkStreamReader
- ClosestSegmentPoint()
: Math
- ClosestSurfacePoint()
: ICollisionBasics
, Bounds2
, Plane2
, Sphere2
, ConvexPoly2
- colFriction
: PhysicsBody
- ColFriction
: PhysicsBody
- collisionFilter
: PhysicsBody
- CollisionFilter
: PhysicsBody
- Color
: TextShadowSettings
, DrawHelpers.Vertex
, UIPrimitiveVertex
, UISpriteUnit
, Label
, ParticleSystem.Particle
, ParticleSystem
, SpriteBase
, SpriteList
, RawSpriteTileList
- ColorBuffer()
: ColorBuffer
- ColorDelta
: ParticleSystem.Particle
- ColorEnd
: ParticleSystem.EmitterParams
- ColorEndVar
: ParticleSystem.EmitterParams
- ColorFormat
: FrameBuffer
- ColorStart
: ParticleSystem.EmitterParams
, ParticleSystem.Particle
- ColorStartVar
: ParticleSystem.EmitterParams
- ColumnW
: Matrix4
- ColumnX
: Matrix4
- ColumnY
: Matrix4
- ColumnZ
: Matrix4
- Command
: InAppPurchaseDialog
- CompoundMap
: PhysicsScene
- compoundMap
: PhysicsScene
- Conjugate()
: Quaternion
- ConstantValues
: ShaderProgramOption
- ConsumableTicketCount
: InAppPurchaseProduct
- Consume()
: InAppPurchaseDialog
- ContainerWidget()
: ContainerWidget
- Contains()
: InAppPurchaseProductList
, ListSectionCollection
, PopupListItemCollection
, TouchEventCollection
- Context
: GraphicsContextAlpha
- ConvertLocalToOtherWidget()
: Widget
- ConvertLocalToScreen()
: Widget
- ConvertScreenToLocal()
: Widget
- ConvexPoly2()
: ConvexPoly2
- CopyBody()
: PhysicsBody
- CopyJoint()
: PhysicsJoint
- CopySpring()
: PhysicsSpring
- CopyTo()
: ListSectionCollection
, PopupListItemCollection
- Cos()
: FMath
- Count
: InAppPurchaseProductList
, Primitive
, ListSectionCollection
, PopupListItemCollection
- CreateAndPlay()
: UIAnimationPlayer
- CreateAndShow()
: MessageDialog
- CreateAndStart()
: FadeOutEffect
, FadeInEffect
, BunjeeJumpEffect
, FlipBoardEffect
, SlideOutEffect
, TiltDropEffect
, UIMotion
, DelayedExecutor
, ZoomEffect
, MoveEffect
, JumpFlipEffect
, SlideInEffect
- CreateConvexHull()
: PhysicsShape
- CreateParticle()
: ParticleSystem
- CreatePlayer()
: Sound
, Bgm
- CreateRequest()
: Network
- CreateTexture()
: EmbeddedDebugFontData
- CreateTextureFromFont()
: GraphicsContextAlpha
- CreateTextureUnicolor()
: GraphicsContextAlpha
- Crop()
: Image
- CropArea
: ImageBox
- Cross()
: Vector3
, Input2.GamePadData
, Vector3
- CrossFadeTransition()
: CrossFadeTransition
- CubeFace
: RenderTarget
- CullFace()
: CullFace
- Culling
: UIElement
- CurrentDistance
: PhysicsSpring
- currentDistance
: PhysicsSpring
- CurrentMotion
: BasicModel
- CurrentPageIndex
: PagePanel
- CurrentPreviewImageFormat
: Camera
- CurrentPreviewSize
: Camera
- CurrentScene
: Director
, UISystem
- CurrentTime
: UISystem
- CustomBackgroundColor
: Dialog
- CustomBackgroundImage
: Dialog
- CustomBackgroundNinePatchMargin
: Dialog
- CustomButtonImageSettings()
: CustomButtonImageSettings
- CustomCheckBoxImage
: CheckBox
- CustomCheckBoxImageSettings()
: CustomCheckBoxImageSettings
- CustomCurrentSceneInterpolator
: CrossFadeTransition
- CustomImage
: Button
- CustomInterpolator
: PushTransition
, FadeInEffect
, SlideTransition
, FadeOutEffect
, SlideOutEffect
, FlipBoardTransition
, FlipBoardEffect
, ZoomEffect
, MoveEffect
, SlideInEffect
- CustomNextSceneInterpolator
: CrossFadeTransition
- Cyan
: Colors