Transition in which the new scene pushes out the old scene. More...
Public Member Functions | |
PushTransition () | |
Constructor. | |
PushTransition (float time, FourWayDirection direction, PushTransitionInterpolator interpolator) | |
Constructor. | |
Protected Member Functions | |
override void | OnStart () |
Start processing. | |
override TransitionUpdateResponse | OnUpdate (float elapsedTime) |
Update processing. | |
override void | OnStop () |
Stop processing. | |
Properties | |
float | Time [get, set] |
Obtains and sets the duration. | |
FourWayDirection | MoveDirection [get, set] |
Obtains and sets the transition travel direction. | |
PushTransitionInterpolator | Interpolator [get, set] |
Obtains and sets the type of interpolation function. | |
AnimationInterpolator | CustomInterpolator [get, set] |
Obtains and sets a custom interpolation function. |
Transition in which the new scene pushes out the old scene.
PushTransition | ( | float | time, |
FourWayDirection | direction, | ||
PushTransitionInterpolator | interpolator | ||
) |
Constructor.
time | Duration (ms) |
direction | Transition travel direction |
interpolator | Interpolation function |
override TransitionUpdateResponse OnUpdate | ( | float | elapsedTime | ) | [protected, virtual] |
Update processing.
elapsedTime | Elapsed time from previous update (ms) |
Implements Transition.
float Time [get, set] |
Obtains and sets the duration.
(ms)