Embedded font data for on screen debug prints. More...
Static Public Member Functions | |
static Texture2D | CreateTexture () |
Create a Texture2D object containing the font data. | |
Static Public Attributes | |
static Vector2i | CharSizei = new Vector2i( 8, 8 ) |
The size of each character in pixels (this is a fixed size font). | |
static Vector2 | CharSizef = CharSizei.Vector2() |
The size of each character in pixels, as a Vector2. | |
Properties | |
static int | NumChars [get] |
The number of Ascii characters available in this font, starting from ' '. |
Embedded font data for on screen debug prints.
static Texture2D CreateTexture | ( | ) | [static] |
Create a Texture2D object containing the font data.
It is up to the caller to Dipose of the created texture.