ゲームプログラムの基本となる機能 [詳細]
パッケージ | |
package | Audio |
オーディオ機能 | |
package | Device |
package | Environment |
アプリケーションの動作環境の状態取得などを扱う機能 | |
package | Graphics |
グラフィクス機能 | |
package | Imaging |
画像処理関連機能 | |
package | Input |
入力デバイスを扱う機能 | |
package | Services |
ネットワークサービス機能 | |
構成 | |
class | FMath |
math wrapper and convenience functions [詳細] | |
struct | Matrix4 |
matrix of 16 floats [詳細] | |
struct | Vector4 |
vector of 4 floats [詳細] | |
struct | Vector3 |
vector of 3 floats [詳細] | |
struct | Vector2 |
vector of 2 floats [詳細] | |
struct | Quaternion |
quaternion [詳細] | |
struct | Rectangle |
rectangle [詳細] | |
struct | Rgba |
32 bit color struct, with 8 bits per channel [詳細] | |
struct | Rgba4444 |
16 bit color struct with 4 bits per channel [詳細] | |
struct | Rgba5551 |
16 bit color struct with 5 bits per channel for R, G, and B. and 1 bit for A [詳細] | |
struct | Rgb565 |
16 bit color struct with 5 bits for R, 6 bits for G, and 5 bits for G [詳細] | |
struct | Half4 |
vector of 4 halfs [詳細] | |
struct | Half3 |
vector of 3 halfs [詳細] | |
struct | Half2 |
vector of 2 halfs [詳細] | |
struct | Half |
a scalar half [詳細] | |
struct | Short4 |
vector of 4 signed shorts [詳細] | |
struct | Short3 |
vector of 3 signed shorts [詳細] | |
struct | Short2 |
vector of 2 signed shorts [詳細] | |
struct | UShort4 |
vector of 4 unsigned shorts [詳細] | |
struct | UShort3 |
vector of 3 unsigned shorts [詳細] | |
struct | UShort2 |
vector of 2 unsigned shorts [詳細] | |
struct | Byte4 |
vector of 4 signed bytes [詳細] | |
struct | Byte3 |
vector of 3 signed bytes [詳細] | |
struct | Byte2 |
vector of 2 signed bytes [詳細] | |
struct | UByte4 |
vector of 4 unsigned bytes [詳細] | |
struct | UByte3 |
vector of 3 unsigned shorts [詳細] | |
struct | UByte2 |
vector of 2 unsigned shorts [詳細] | |
struct | Short4N |
vector of 4 normalized signed shorts [詳細] | |
struct | Short3N |
vector of 3 normalized signed shorts [詳細] | |
struct | Short2N |
vector of 2 normalized signed shorts [詳細] | |
struct | ShortN |
a scalar normalized signed short [詳細] | |
struct | UShort4N |
vector of 4 normalized unsigned shorts [詳細] | |
struct | UShort3N |
vector of 3 normalized unsigned shorts [詳細] | |
struct | UShort2N |
vector of 2 normalized unsigned shorts [詳細] | |
struct | UShortN |
a scalar normalized unsigned short [詳細] | |
struct | Byte4N |
vector of 4 normalized signed bytes [詳細] | |
struct | Byte3N |
vector of 3 normalized signed bytes [詳細] | |
struct | Byte2N |
vector of 2 normalized signed bytes [詳細] | |
struct | ByteN |
a scalar normalized signed byte [詳細] | |
struct | UByte4N |
vector of 4 normalized unsigned bytes [詳細] | |
struct | UByte3N |
vector of 3 normalized unsigned bytes [詳細] | |
struct | UByte2N |
vector of 2 normalized unsigned bytes [詳細] | |
struct | UByteN |
a scalar normalized unsigned byte [詳細] |
ゲームプログラムの基本となる機能