ゲームプログラムの基本となる機能 [詳細]
パッケージ | |
| package | Audio |
オーディオ機能 | |
| package | Device |
| package | Environment |
アプリケーションの動作環境の状態取得などを扱う機能 | |
| package | Graphics |
グラフィクス機能 | |
| package | Imaging |
画像処理関連機能 | |
| package | Input |
入力デバイスを扱う機能 | |
| package | Services |
ネットワークサービス機能 | |
構成 | |
| class | FMath |
| math wrapper and convenience functions [詳細] | |
| struct | Matrix4 |
| matrix of 16 floats [詳細] | |
| struct | Vector4 |
| vector of 4 floats [詳細] | |
| struct | Vector3 |
| vector of 3 floats [詳細] | |
| struct | Vector2 |
| vector of 2 floats [詳細] | |
| struct | Quaternion |
| quaternion [詳細] | |
| struct | Rectangle |
| rectangle [詳細] | |
| struct | Rgba |
| 32 bit color struct, with 8 bits per channel [詳細] | |
| struct | Rgba4444 |
| 16 bit color struct with 4 bits per channel [詳細] | |
| struct | Rgba5551 |
| 16 bit color struct with 5 bits per channel for R, G, and B. and 1 bit for A [詳細] | |
| struct | Rgb565 |
| 16 bit color struct with 5 bits for R, 6 bits for G, and 5 bits for G [詳細] | |
| struct | Half4 |
| vector of 4 halfs [詳細] | |
| struct | Half3 |
| vector of 3 halfs [詳細] | |
| struct | Half2 |
| vector of 2 halfs [詳細] | |
| struct | Half |
| a scalar half [詳細] | |
| struct | Short4 |
| vector of 4 signed shorts [詳細] | |
| struct | Short3 |
| vector of 3 signed shorts [詳細] | |
| struct | Short2 |
| vector of 2 signed shorts [詳細] | |
| struct | UShort4 |
| vector of 4 unsigned shorts [詳細] | |
| struct | UShort3 |
| vector of 3 unsigned shorts [詳細] | |
| struct | UShort2 |
| vector of 2 unsigned shorts [詳細] | |
| struct | Byte4 |
| vector of 4 signed bytes [詳細] | |
| struct | Byte3 |
| vector of 3 signed bytes [詳細] | |
| struct | Byte2 |
| vector of 2 signed bytes [詳細] | |
| struct | UByte4 |
| vector of 4 unsigned bytes [詳細] | |
| struct | UByte3 |
| vector of 3 unsigned shorts [詳細] | |
| struct | UByte2 |
| vector of 2 unsigned shorts [詳細] | |
| struct | Short4N |
| vector of 4 normalized signed shorts [詳細] | |
| struct | Short3N |
| vector of 3 normalized signed shorts [詳細] | |
| struct | Short2N |
| vector of 2 normalized signed shorts [詳細] | |
| struct | ShortN |
| a scalar normalized signed short [詳細] | |
| struct | UShort4N |
| vector of 4 normalized unsigned shorts [詳細] | |
| struct | UShort3N |
| vector of 3 normalized unsigned shorts [詳細] | |
| struct | UShort2N |
| vector of 2 normalized unsigned shorts [詳細] | |
| struct | UShortN |
| a scalar normalized unsigned short [詳細] | |
| struct | Byte4N |
| vector of 4 normalized signed bytes [詳細] | |
| struct | Byte3N |
| vector of 3 normalized signed bytes [詳細] | |
| struct | Byte2N |
| vector of 2 normalized signed bytes [詳細] | |
| struct | ByteN |
| a scalar normalized signed byte [詳細] | |
| struct | UByte4N |
| vector of 4 normalized unsigned bytes [詳細] | |
| struct | UByte3N |
| vector of 3 normalized unsigned bytes [詳細] | |
| struct | UByte2N |
| vector of 2 normalized unsigned bytes [詳細] | |
| struct | UByteN |
| a scalar normalized unsigned byte [詳細] | |
ゲームプログラムの基本となる機能