TextureCube メンバ一覧

これは全メンバの一覧です。TextureCube継承メンバも含んでいます。
Dispose()PixelBuffer
FormatPixelBuffer
GenerateMipmap()TextureCube
GetFilter()Texture
GetMaxAnisotropy()Texture
GetMipmapHeight(int level)PixelBuffer
GetMipmapWidth(int level)PixelBuffer
GetWrap()Texture
HeightPixelBuffer
IsPowerOfTwoPixelBuffer
IsRenderablePixelBuffer
LevelCountPixelBuffer
OptionPixelBuffer
SetFilter(TextureFilter filter)Texture
SetFilter(TextureFilterMode mode)Texture
SetFilter(TextureFilterMode mag, TextureFilterMode min, TextureFilterMode mip)Texture
SetMaxAnisotropy(float anisotropy)Texture
SetPixels(int level, TextureCubeFace cubeFace, Array pixels)TextureCube
SetPixels(int level, TextureCubeFace cubeFace, Array pixels, int dx, int dy, int dw, int dh)TextureCube
SetPixels(int level, TextureCubeFace cubeFace, Array pixels, int offset, int pitch)TextureCube
SetPixels(int level, TextureCubeFace cubeFace, Array pixels, PixelFormat format)TextureCube
SetPixels(int level, TextureCubeFace cubeFace, Array pixels, PixelFormat format, int offset, int pitch, int dx, int dy, int dw, int dh)TextureCube
SetWrap(TextureWrap wrap)Texture
SetWrap(TextureWrapMode mode)Texture
SetWrap(TextureWrapMode s, TextureWrapMode t)Texture
ShallowClone()TextureCube [virtual]
TextureCube(int width, bool mipmap, PixelFormat format)TextureCube
TextureCube(int width, bool mipmap, PixelFormat format, PixelBufferOption option)TextureCube
TextureCube(string fileName, bool mipmap)TextureCube
TextureCube(string fileName, bool mipmap, PixelFormat format)TextureCube
TextureCube(byte[] fileImage, bool mipmap)TextureCube
TextureCube(byte[] fileImage, bool mipmap, PixelFormat format)TextureCube
TextureCube(TextureCube texture)TextureCube [protected]
TypePixelBuffer
WidthPixelBuffer