Texture2D メンバ一覧

これは全メンバの一覧です。Texture2D継承メンバも含んでいます。
Dispose()PixelBuffer
FormatPixelBuffer
GenerateMipmap()Texture2D
GetFilter()Texture
GetMaxAnisotropy()Texture
GetMipmapHeight(int level)PixelBuffer
GetMipmapWidth(int level)PixelBuffer
GetWrap()Texture
HeightPixelBuffer
IsPowerOfTwoPixelBuffer
IsRenderablePixelBuffer
LevelCountPixelBuffer
OptionPixelBuffer
SetFilter(TextureFilter filter)Texture
SetFilter(TextureFilterMode mode)Texture
SetFilter(TextureFilterMode mag, TextureFilterMode min, TextureFilterMode mip)Texture
SetMaxAnisotropy(float anisotropy)Texture
SetPixels(int level, Array pixels)Texture2D
SetPixels(int level, Array pixels, int dx, int dy, int dw, int dh)Texture2D
SetPixels(int level, Array pixels, int offset, int pitch)Texture2D
SetPixels(int level, Array pixels, PixelFormat format)Texture2D
SetPixels(int level, Array pixels, PixelFormat format, int offset, int pitch, int dx, int dy, int dw, int dh)Texture2D
SetWrap(TextureWrap wrap)Texture
SetWrap(TextureWrapMode mode)Texture
SetWrap(TextureWrapMode s, TextureWrapMode t)Texture
ShallowClone()Texture2D [virtual]
Texture2D(int width, int height, bool mipmap, PixelFormat format)Texture2D
Texture2D(int width, int height, bool mipmap, PixelFormat format, PixelBufferOption option)Texture2D
Texture2D(string fileName, bool mipmap)Texture2D
Texture2D(string fileName, bool mipmap, PixelFormat format)Texture2D
Texture2D(byte[] fileImage, bool mipmap)Texture2D
Texture2D(byte[] fileImage, bool mipmap, PixelFormat format)Texture2D
Texture2D(Texture2D texture)Texture2D [protected]
TypePixelBuffer
WidthPixelBuffer