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- f -
Facing :
CameraInfo
Factor :
PolygonOffset
Fade :
ParticleSystem.SimulationParams
FCurves :
BasicMotion
FileName :
BasicMaterial
,
BasicTexture
filterOp :
PhysicsScene
First :
Primitive
FlipU :
SpriteBase
,
RawSpriteTile
,
SpriteRenderer
FlipV :
SpriteBase
,
RawSpriteTile
,
SpriteRenderer
FltMax :
PhysicsUtility
FontMap :
Label
force :
PhysicsBody
ForwardMomentum :
ParticleSystem.EmitterParams
Frame :
BasicMotion
FrameEnd :
BasicMotion
FrameRate :
BasicMotion
FrameRepeat :
BasicMotion
FrameStart :
BasicMotion
friction :
PhysicsJoint
Friction :
ParticleSystem.SimulationParams
Frustum :
Camera3D
Func :
CallFunc
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