Data struct used by RawSpriteTileList. More...
Public Member Functions | |
RawSpriteTile (TRS positioning, Vector2i tile_index, bool flipu=false, bool flipv=false) | |
RawSpriteTile constructor. | |
Public Attributes | |
TRS | Quad |
Sprite geometry (position, rotation, scale define a rectangle). | |
Vector2i | TileIndex2D |
The tile index. | |
bool | FlipU |
If true, the sprite UV are flipped horizontally. | |
bool | FlipV |
If true, the sprite UV are flipped vertically. |
Data struct used by RawSpriteTileList.