Texture メンバ一覧

これは全メンバの一覧です。Texture継承メンバも含んでいます。
Dispose()PixelBuffer
FormatPixelBuffer
GetFilter()Texture
GetMaxAnisotropy()Texture
GetMipmapHeight(int level)PixelBuffer
GetMipmapWidth(int level)PixelBuffer
GetWrap()Texture
HeightPixelBuffer
IsPowerOfTwoPixelBuffer
IsRenderablePixelBuffer
LevelCountPixelBuffer
OptionPixelBuffer
SetFilter(TextureFilter filter)Texture
SetFilter(TextureFilterMode mode)Texture
SetFilter(TextureFilterMode mag, TextureFilterMode min, TextureFilterMode mip)Texture
SetMaxAnisotropy(float anisotropy)Texture
SetWrap(TextureWrap wrap)Texture
SetWrap(TextureWrapMode mode)Texture
SetWrap(TextureWrapMode s, TextureWrapMode t)Texture
ShallowClone()Texture [virtual]
TypePixelBuffer
WidthPixelBuffer