Contains actual contact point for collision pair. More...
Public Member Functions | |
uint | GetIndexA () |
return index1 of PhysicsSolverPair | |
uint | GetIndexB () |
return index2 of PhysicsSolverPair | |
float | GetImpulseNormal () |
get impluse for normal direction | |
float | GetImpulseTangent () |
get impluse for tangent direction | |
Public Attributes | |
uint | totalIndex |
index created by shifting and summing to represent both index of the pair | |
Vector2 | normal |
normal direction of collision response | |
Vector2 | resA |
contact point for bodyA of PhysicsSolverPair | |
Vector2 | resB |
contact point bodyB of PhysicsSolverPair | |
Properties | |
uint | TotalIndex [get, set] |
setter and getter of totalIndex | |
Vector2 | Normal [get, set] |
setter and getter of normal | |
Vector2 | ResA [get, set] |
setter and getter of resA | |
Vector2 | ResB [get, set] |
setter and getter of resB |
Contains actual contact point for collision pair.