Screen. More...
Inherited by FocusScene, ModalScene, and NavigationScene.
Public Member Functions | |
| Scene () | |
| Constructor. | |
Protected Member Functions | |
| virtual void | OnUpdate (float elapsedTime) |
| Update processing handler of each frame. | |
| virtual internal void | OnShowing () |
| Event handler called when the screen is displayed. | |
| virtual internal void | OnShown () |
| Event handler issued when the screen is displayed. | |
| virtual internal void | OnHiding () |
| Event handler called when the screen is being turned off. | |
| virtual internal void | OnHidden () |
| Event handler called when the screen has been turned off. | |
Properties | |
| string | Title [get, set] |
| Obtains and sets the scene title. | |
| RootWidget | RootWidget [get] |
| Obtains the root of the widget tree. | |
| Transition | Transition [get, set] |
| Obtains and sets the transition. | |
| bool | ShowNavigationBar [get, set] |
| Obtains and sets whether to display the navigation bar. | |
| bool | Visible [get, set] |
| Obtains and sets whether to display. | |
| float | DesignWidth [get, set] |
| Obtains and sets the initial width of the scene for the layout. | |
| float | DesignHeight [get, set] |
| Obtains and sets the initial height of the scene for the layout. | |
| Widget | FocusWidget [get, set] |
| Obtains the widget that currently has focus in this scene. | |
| Widget | DefaultFocusWidget [get, set] |
| Widget in focus first. | |
Events | |
| EventHandler< UpdateEventArgs > | Updated |
| Event when updating each frame. | |
| EventHandler | Showing |
| Event issued when the screen is displayed. | |
| EventHandler | Shown |
| Event issued when the screen is displayed. | |
| EventHandler | Hiding |
| Event issued when the screen is being turned off. | |
| EventHandler | Hidden |
| Event issued when the screen is turned off. | |
Screen.
| virtual internal void OnHidden | ( | ) | [protected, virtual] |
Event handler called when the screen has been turned off.
This is called when a set Transition is terminated. When an Override occurs, the basic class method must be called within the method.
| virtual internal void OnHiding | ( | ) | [protected, virtual] |
Event handler called when the screen is being turned off.
This is called before a set Transition is started. When an Override occurs, the basic class method must be called within the method.
| virtual internal void OnShowing | ( | ) | [protected, virtual] |
Event handler called when the screen is displayed.
This is called before a set Transition is started. When an Override occurs, the basic class method must be called within the method.
| virtual internal void OnShown | ( | ) | [protected, virtual] |
Event handler issued when the screen is displayed.
This is called when a set Transition is terminated. When an Override occurs, the basic class method must be called within the method.
| virtual void OnUpdate | ( | float | elapsedTime | ) | [protected, virtual] |
Update processing handler of each frame.
| elapsedTime | Elapsed time from previous update (ms) |
Widget DefaultFocusWidget [get, set] |
Widget in focus first.
When there is null, the default widget is used.
| EventHandler Hidden |
Event issued when the screen is turned off.
This is issued when a set Transition is terminated.
| EventHandler Hiding |
Event issued when the screen is being turned off.
This is issued before a set Transition is started.
| EventHandler Showing |
Event issued when the screen is displayed.
This is issued before a set Transition is started.
| EventHandler Shown |
Event issued when the screen is displayed.
This is issued when a set Transition is terminated.