TransitionSolidFade fades the current scene to black before fading the next scene in. More...
Public Member Functions | |
| TransitionSolidFade (Scene next_scene) | |
| Constructor. | |
| override void | Draw () |
| The draw function. | |
Public Attributes | |
| DTween | Tween = ( x ) => GameEngine2D.Base.Math.PowEaseInOut( x, 4.0f ) |
| DTween. | |
TransitionSolidFade fades the current scene to black before fading the next scene in.