TransitionCrossFade uses a blend to cross fades the 2 transitioning scenes. More...
Public Member Functions | |
TransitionCrossFade (Scene next_scene) | |
Constructor. | |
override void | Draw () |
The draw function. | |
Public Attributes | |
DTween | Tween = ( x ) => GameEngine2D.Base.Math.PowEaseOut( x, 4.0f ) |
DTween. |
TransitionCrossFade uses a blend to cross fades the 2 transitioning scenes.
You can set a DTween to control the fade.