TransitionCrossFade uses a blend to cross fades the 2 transitioning scenes. More...
Public Member Functions | |
| TransitionCrossFade (Scene next_scene) | |
| Constructor. | |
| override void | Draw () |
| The draw function. | |
Public Attributes | |
| DTween | Tween = ( x ) => GameEngine2D.Base.Math.PowEaseOut( x, 4.0f ) |
| DTween. | |
TransitionCrossFade uses a blend to cross fades the 2 transitioning scenes.
You can set a DTween to control the fade.