Default shader, texture modulated by a color. More...
Public Member Functions | |
| void | Dispose () |
| Dispose implementation. | |
| ShaderProgram | GetShaderProgram () |
| Return the shader's ShaderProgram object. | |
| void | SetMVP (ref Matrix4 value) |
| Set the Projection*View*Model matrix. | |
| void | SetColor (ref Vector4 value) |
| Set a global color. | |
Default shader, texture modulated by a color.