| Animate(float step) | BasicModel | |
| BasicModel(string fileName, int index=0) | BasicModel | |
| BasicModel(byte[] fileImage, int index=0) | BasicModel | |
| BindPrograms(BasicProgramContainer container) | BasicModel | |
| BindTextures(BasicTextureContainer container) | BasicModel | |
| Bones | BasicModel | |
| BoundingSphere | BasicModel | |
| CurrentMotion | BasicModel | |
| Dispose() | BasicModel | |
| Draw(GraphicsContext graphics) | BasicModel | |
| Draw(GraphicsContext graphics, BasicProgram program) | BasicModel | |
| Materials | BasicModel | |
| Motions | BasicModel | |
| Name | BasicModel | |
| Parts | BasicModel | |
| Programs | BasicModel | |
| SetCurrentMotion(int index, float delay=0.0f) | BasicModel | |
| SetWorldMatrix(ref Matrix4 world) | BasicModel | |
| Textures | BasicModel | |
| TransitionDelay | BasicModel | |
| Update() | BasicModel | |
| WorldMatrix | BasicModel |