| CurrentScene | Director | |
| DebugFlags | Director | |
| DirectorTime | Director | |
| Dispose() | Director | |
| DrawHelpers | Director | |
| Dump() | Director | |
| GL | Director | |
| Initialize(uint sprites_capacity=500, uint draw_helpers_capacity=400, Sce.PlayStation.Core.Graphics.GraphicsContext context=null) | Director |  [static] | 
| Instance | Director |  [static] | 
| Pause() | Director | |
| PopScene() | Director | |
| PostSwap() | Director | |
| PushScene(Scene new_scene) | Director | |
| Render() | Director | |
| ReplaceScene(Scene new_scene) | Director | |
| Resume() | Director | |
| RunWithScene(Scene scene, bool manual_loop=false) | Director | |
| SpriteRenderer | Director | |
| Terminate() | Director |  [static] | 
| Update() | Director |