GraphicsContext メンバ一覧

これは全メンバの一覧です。GraphicsContext継承メンバも含んでいます。
CapsGraphicsContext
Clear()GraphicsContext
Clear(ClearMask mask)GraphicsContext
Disable(EnableMode mode)GraphicsContext
Dispose()GraphicsContext
DrawArrays(DrawMode mode, int first, int count)GraphicsContext
DrawArrays(DrawMode mode, int first, int count, int repeat)GraphicsContext
DrawArrays(Primitive[] primitives)GraphicsContext
DrawArrays(Primitive[] primitives, int first, int count)GraphicsContext
DrawArraysInstanced(DrawMode mode, int first, int count, int instFirst, int instCount)GraphicsContext
Enable(EnableMode mode, bool status)GraphicsContext
Enable(EnableMode mode)GraphicsContext
GetBlendFunc()GraphicsContext
GetBlendFuncAlpha()GraphicsContext
GetBlendFuncRgb()GraphicsContext
GetClearColor()GraphicsContext
GetClearDepth()GraphicsContext
GetClearStencil()GraphicsContext
GetColorMask()GraphicsContext
GetCullFace()GraphicsContext
GetDepthFunc()GraphicsContext
GetDepthRange()GraphicsContext
GetEnableMode()GraphicsContext
GetFrameBuffer()GraphicsContext
GetLineWidth()GraphicsContext
GetPolygonOffset()GraphicsContext
GetScissor()GraphicsContext
GetShaderProgram()GraphicsContext
GetStencilFunc()GraphicsContext
GetStencilFuncBack()GraphicsContext
GetStencilFuncFront()GraphicsContext
GetStencilOp()GraphicsContext
GetStencilOpBack()GraphicsContext
GetStencilOpFront()GraphicsContext
GetTexture(int index)GraphicsContext
GetVertexBuffer(int index)GraphicsContext
GetViewport()GraphicsContext
GraphicsContext()GraphicsContext
GraphicsContext(int width, int height, PixelFormat colorFormat, PixelFormat depthFormat, MultiSampleMode multiSampleMode)GraphicsContext
IsEnabled(EnableMode mode)GraphicsContext
ReadPixels(byte[] pixels, PixelFormat format, int sx, int sy, int sw, int sh)GraphicsContext
ReadPixels(Texture2D texture, int level, int dx, int dy, int sx, int sy, int sw, int sh)GraphicsContext
ReadPixels(TextureCube texture, int level, TextureCubeFace cubeFace, int dx, int dy, int sx, int sy, int sw, int sh)GraphicsContext
ScreenGraphicsContext
ScreenSizesGraphicsContext [static]
SetBlendFunc(BlendFunc func)GraphicsContext
SetBlendFunc(BlendFuncMode mode, BlendFuncFactor srcFactor, BlendFuncFactor dstFactor)GraphicsContext
SetBlendFuncAlpha(BlendFunc func)GraphicsContext
SetBlendFuncAlpha(BlendFuncMode mode, BlendFuncFactor srcFactor, BlendFuncFactor dstFactor)GraphicsContext
SetBlendFuncRgb(BlendFunc func)GraphicsContext
SetBlendFuncRgb(BlendFuncMode mode, BlendFuncFactor srcFactor, BlendFuncFactor dstFactor)GraphicsContext
SetClearColor(Vector4 color)GraphicsContext
SetClearColor(float r, float g, float b, float a)GraphicsContext
SetClearColor(int r, int g, int b, int a)GraphicsContext
SetClearDepth(float depth)GraphicsContext
SetClearStencil(int stencil)GraphicsContext
SetColorMask(ColorMask mask)GraphicsContext
SetCullFace(CullFace face)GraphicsContext
SetCullFace(CullFaceMode mode, CullFaceDirection direction)GraphicsContext
SetDepthFunc(DepthFunc func)GraphicsContext
SetDepthFunc(DepthFuncMode mode, bool writeMask)GraphicsContext
SetDepthRange(Vector2 range)GraphicsContext
SetDepthRange(float min, float max)GraphicsContext
SetEnableMode(EnableMode mode)GraphicsContext
SetFrameBuffer(FrameBuffer buffer)GraphicsContext
SetLineWidth(float width)GraphicsContext
SetPolygonOffset(PolygonOffset offset)GraphicsContext
SetPolygonOffset(float factor, float units)GraphicsContext
SetScissor(ImageRect rectangle)GraphicsContext
SetScissor(int x, int y, int w, int h)GraphicsContext
SetShaderProgram(ShaderProgram program)GraphicsContext
SetStencilFunc(StencilFunc func)GraphicsContext
SetStencilFunc(StencilFuncMode mode, int reference, int readMask, int writeMask)GraphicsContext
SetStencilFuncBack(StencilFunc func)GraphicsContext
SetStencilFuncBack(StencilFuncMode mode, int reference, int readMask, int writeMask)GraphicsContext
SetStencilFuncFront(StencilFunc func)GraphicsContext
SetStencilFuncFront(StencilFuncMode mode, int reference, int readMask, int writeMask)GraphicsContext
SetStencilOp(StencilOp op)GraphicsContext
SetStencilOp(StencilOpMode fail, StencilOpMode zFail, StencilOpMode zPass)GraphicsContext
SetStencilOpBack(StencilOp op)GraphicsContext
SetStencilOpBack(StencilOpMode fail, StencilOpMode zFail, StencilOpMode zPass)GraphicsContext
SetStencilOpFront(StencilOp op)GraphicsContext
SetStencilOpFront(StencilOpMode fail, StencilOpMode zFail, StencilOpMode zPass)GraphicsContext
SetTexture(int index, Texture texture)GraphicsContext
SetVertexBuffer(int index, VertexBuffer buffer)GraphicsContext
SetViewport(ImageRect rectangle)GraphicsContext
SetViewport(int x, int y, int w, int h)GraphicsContext
SwapBuffers()GraphicsContext