| AspectRatio | FrameBuffer | |
| ColorFormat | FrameBuffer | |
| DepthFormat | FrameBuffer | |
| Dispose() | FrameBuffer | |
| FrameBuffer() | FrameBuffer | |
| FrameBuffer(FrameBuffer buffer) | FrameBuffer | [protected] |
| GetColorTarget() | FrameBuffer | |
| GetDepthTarget() | FrameBuffer | |
| Height | FrameBuffer | |
| MultiSampleMode | FrameBuffer | |
| Rectangle | FrameBuffer | |
| SetColorTarget(RenderTarget target) | FrameBuffer | |
| SetColorTarget(ColorBuffer buffer) | FrameBuffer | |
| SetColorTarget(Texture2D texture, int level) | FrameBuffer | |
| SetColorTarget(TextureCube texture, int level, TextureCubeFace cubeFace) | FrameBuffer | |
| SetDepthTarget(RenderTarget target) | FrameBuffer | |
| SetDepthTarget(DepthBuffer buffer) | FrameBuffer | |
| ShallowClone() | FrameBuffer | [virtual] |
| Status | FrameBuffer | |
| Width | FrameBuffer |