Glossary

Term Meaning
Layout Canvas Area where widgets are positioned. Multiple items can be added and the displayed layout canvas can be switched using the layout window tab.
Widget Unit of UI parts that are handled by the UI Toolkit.
Layout Window Window for creating the layout of a user interface to be developed. The layout canvas is displayed.
Asset Window Window displaying the contents of the asset folder used in the user interface to be developed.
Object Tree Window Window displaying a tree structure of the UI parts positioned on the layout canvas.
Widget List Window Window displaying a list of widgets that can be positioned in the UI Composer.
Overview Window Window displaying the display area of the entire layout canvas that is currently being displayed in the layout window.
Property Window Window displaying the items that can be set with each widget.
Language Table Window Window for managing character string IDs of multiple languages.
Build Outputs the created layout as a .cs file code.
xxx.composer.cs File C# source code file storing the layout information.
xxx.cs File .C# source code file for writing the event handler (for example). This file is created automatically upon build if it is not created by the user.
xxx.uic File Project file of the UI Composer. Project settings and information for each layout can be stored.
Guide Guide lines set by the user. Used to align widgets.
Smart Guide Guide lines displayed between widgets. This feature is useful for aligning the position and size of widgets already positioned on the layout canvas.
Grid Grid lines displayed on the layout canvas.