DrawOrder | Transition | [protected] |
GetCurrentSceneRenderedImage() | Transition | [protected] |
GetNextSceneRenderedImage() | Transition | [protected] |
NextScene | Transition | [protected] |
OnStart() | Transition | [protected, pure virtual] |
OnStop() | Transition | [protected, pure virtual] |
OnUpdate(float elapsedTime) | Transition | [protected, pure virtual] |
TotalElapsedTime | Transition | |
Transition() | Transition | |
TransitionStopped | Transition | |
TransitionUIElement | Transition | [protected] |