CurrentScene | Director | |
DebugFlags | Director | |
DirectorTime | Director | |
Dispose() | Director | |
DrawHelpers | Director | |
Dump() | Director | |
GL | Director | |
Initialize(uint sprites_capacity=500, uint draw_helpers_capacity=400, Sce.PlayStation.Core.Graphics.GraphicsContext context=null) | Director | [static] |
Instance | Director | [static] |
Pause() | Director | |
PopScene() | Director | |
PostSwap() | Director | |
PushScene(Scene new_scene) | Director | |
Render() | Director | |
ReplaceScene(Scene new_scene) | Director | |
Resume() | Director | |
RunWithScene(Scene scene, bool manual_loop=false) | Director | |
SpriteRenderer | Director | |
Terminate() | Director | [static] |
Update() | Director |