This is the complete list of members for 
SpriteRenderer, including all inherited members.
  | AddSprite(ref TRS quad, Vector2i tile_index) | SpriteRenderer |  | 
  | AddSprite(ref TRS quad, Vector2i tile_index, ref Matrix3 mat) | SpriteRenderer |  | 
  | AddSprite(ref TRS quad, ref TRS uv) | SpriteRenderer |  | 
  | AddSprite(ref TRS quad, ref TRS uv, ref Matrix3 mat) | SpriteRenderer |  | 
  | AddSprite(Vector2 bottom_left_start_pos, Vector2 x, Bounds2 uv_bounds) | SpriteRenderer |  | 
  | AddSprite(Vector4 v0, Vector4 v1, Vector4 v2, Vector4 v3) | SpriteRenderer |  | 
  | BeginSprites(TextureInfo texture_info, ISpriteShader shader, int num_sprites) | SpriteRenderer |  | 
  | BeginSprites(TextureInfo texture_info, int num_sprites) | SpriteRenderer |  | 
  | DefaultFontShader | SpriteRenderer |  | 
  | DefaultShader | SpriteRenderer |  | 
  | Dispose() | SpriteRenderer |  | 
  | Disposed | SpriteRenderer |  | 
  | DrawTextDebug(string str, Vector2 bottom_left_start_pos, float char_height, bool draw=true, ISpriteShader shader=null) | SpriteRenderer |  | 
  | DrawTextWithFontMap(string str, Vector2 bottom_left_start_pos, float char_height, bool draw, FontMap fontmap, ISpriteShader shader) | SpriteRenderer |  | 
  | DrawTextWithFontMap(string str, Vector2 bottom_left_start_pos, float char_height, bool draw, FontMap fontmap) | SpriteRenderer |  | 
  | EndSprites() | SpriteRenderer |  | 
  | FlipU | SpriteRenderer |  | 
  | FlipV | SpriteRenderer |  | 
  | SpriteRenderer(GraphicsContextAlpha gl, uint max_sprites) | SpriteRenderer |  |