| CalcBounds() | Camera3D | |
| Camera3D(GraphicsContextAlpha gl, DrawHelpers draw_helpers) | Camera3D | |
| Center | Camera3D | |
| DebugDraw(float step) | Camera3D | |
| Eye | Camera3D | |
| Frustum | Camera3D | |
| GetPixelSize() | Camera3D | |
| GetTouchPos(int nth=0, bool prev=false) | Camera3D | |
| GetTransform() | Camera3D | |
| Navigate(int control) | Camera3D | |
| NormalizedToWorld(Vector2 bottom_left_minus_1_minus_1_top_left_1_1_normalized_screen_pos) | Camera3D | |
| Pop() | Camera3D | |
| Push() | Camera3D | |
| SetAspectFromViewport() | Camera3D | |
| SetFromCamera2D(Camera2D cam2d) | Camera3D | |
| SetTouchPlaneMatrix(Matrix4 mat) | Camera3D | |
| SetViewFromViewport() | Camera3D | |
| TouchPlaneMatrix | Camera3D | |
| Up | Camera3D |