| Aspect | Camera2D | |
| CalcBounds() | Camera2D | |
| Camera2D(GraphicsContextAlpha gl, DrawHelpers draw_helpers) | Camera2D | |
| Center | Camera2D | |
| DebugDraw(float step) | Camera2D | |
| GetPixelSize() | Camera2D | |
| GetTouchPos(int nth=0, bool prev=false) | Camera2D | |
| GetTransform() | Camera2D | |
| Navigate(int control) | Camera2D | |
| NormalizedToWorld(Vector2 bottom_left_minus_1_minus_1_top_left_1_1_normalized_screen_pos) | Camera2D | |
| NormalizedToWorldMatrix() | Camera2D | |
| Pop() | Camera2D | |
| Push() | Camera2D | |
| SetAspectFromViewport() | Camera2D | |
| SetTouchPlaneMatrix(Matrix4 mat) | Camera2D | |
| SetViewFromHeightAndBottomLeft(float height, Vector2 bottom_left) | Camera2D | |
| SetViewFromHeightAndCenter(float height, Vector2 center) | Camera2D | |
| SetViewFromViewport() | Camera2D | |
| SetViewFromWidthAndBottomLeft(float width, Vector2 bottom_left) | Camera2D | |
| SetViewFromWidthAndCenter(float width, Vector2 center) | Camera2D | |
| SetViewX(Vector2 support, Vector2 center) | Camera2D | |
| SetViewY(Vector2 support, Vector2 center) | Camera2D | |
| X() | Camera2D | |
| Y() | Camera2D | |
| Zfar | Camera2D | |
| Znear | Camera2D |